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(1)

New measurement technique for 3D sound characterization in theatres

A.Farina

1

, L. Tronchin

2

1

University of Parma, Italy

2

University of Bologna, Italy

(2)

Most of the acoustical measurements in theatres, concert halls and musical spaces are performed by using a single omnidirectional pressure microphone.

Useful for reverberation time and other monophonic parameters

NO information about the direction of arrival of the sound

Introduction

(3)

The Acoustics of Ancient Theatres Conference

Aim of the research: visual and dynamic display of the acoustical behaviour of the room under test

(theatres, concert halls, etc.).

The dynamic vision of this behaviour could be useful for :

• Finding the origin of unwanted reflections (echoes)

• Evaluating the spectral content of those reflections

• Checking if the sound reinforcement loudspeakers are correctly located and aimed

Employing directive microphones and aiming them in

different directions it is possible to obtain a chart of the

behaviour of the sound in time and in frequency

(4)

Methods

• For mapping the direction of arrival of early reflections, three methods have been

successfully tested:

1. Good, old Ambisonics (1

st

order B-format) 2. A shotgun microphone over a turntable

3. A spherical microphone array (Eigenmike™)

(5)

Previous experience

• At UNIPR and UNIBO we have 10+ years of experience employing 1

st

-order Ambisonics microphones (Soundfield

TM

, DPA-4, Tetramic, Brahma)

The Acoustics of Ancient Theatres Conference 5

(6)

Capturing Ambisonics signals

• A tetrahedrical microphone probe was developed by Gerzon and Craven, originating the Soundfield microphone

(7)

Soundfield microphones

The Acoustics of Ancient Theatres Conference

(8)

• The Soundfield (TM) microphone provides 4 signals:

1 omnidirectional (pressure, W) and 3 figure-of-8 (velocity, X, Y, Z)

Ambisonics signals

(9)

Directivity of transducers

Soundfield ST-250 microphone

0 0.2 0.4 0.6 0.8 1 1.2 1.4 1.6

0

30

60

90

120

150 180

210 240 270

300 330

125 Hz

0 0.2 0.4 0.6 0.8 1 1.2 1.4 1.6

0

30

60

90

120

150 180

210 240 270

300 330

250 Hz

0 0.2 0.4 0.6 0.8 1 1.2 1.4 1.6

0

30

60

90

120

150 180

210 240 270

300 330

500 Hz

0 0.2 0.4 0.6 0.8 1 1.2 1.4 1.6

0

30

60

90

120

150 180

210 240 270

300 330

1000 Hz

0 0.2 0.4 0.6 0.8 1 1.2 1.4 1.6

0

30

60

90

120

150 180

210 240 270

300 330

2000 Hz

0 0.2 0.4 0.6 0.8 1 1.2 1.4 1.6

0

30

60

90

120

150 180

210 240 270

300 330

4000 Hz

0 0.2 0.4 0.6 0.8 1 1.2 1.4 1.6

0

30

60

90

120

150 180

210 240 270

300 330

8000 Hz

0 0.2 0.4 0.6 0.8 1 1.2 1.4 1.6

0

30

60

90

120

150 180

210 240 270

300 330

16000 Hz

(10)

Advanced IR capture and rendering ( project)

• In 2003 Waves launched a large research project, aimed to capturing a huge set of 3D impulse

responses in the most famous theatres of the world

• The measurments did employ three diffrent

microphone systems, but here we are talking only about the Soundfield microphone, as in the

original Gerzon’s suggestion

• More than 100 acoustical spaces were measured, including several historical sites, including the

Greek/Roman theatres of SIracusa and Taormina,

in SIcily

(11)

Measurement Setup

 The measurement method incorporated all the known techniques:

o Binaural

o B-format (1

st

order Ambisonics)

o WFS (Wave Field Synthesis, circular array) o ITU 5.1 surround (Williams MMA, OCT, INA,

etc.)

o Binaural Room Scanning

o M. Poletti high-order virtual microphones

 Any multichannel auralization systems available in 2003 was supported

The Acoustics of Ancient Theatres Conference

(12)

Measurement Parameters

• Test Signal: pre-equalized sweep

Start Frequency 22 Hz End Frequency 22 kHz Sweep length 15 s Silence between sweeps 10 s Type of sweep LOG

 Deconvolution:

(13)

Test Signal – x(t)

(14)

Measured signal - y(t)

 The not-linear behaviour of the loudspeaker causes many

harmonics to appear

(15)

Inverse Filter – z(t)

The deconvolution of the IR is obtained convolving the measured signal y(t) with the inverse filter z(t) [equalized, time-reversed x(t)]

The Acoustics of Ancient Theatres Conference

(16)

Result of the deconvolution

The last impulse response is the linear one, the preceding

2° 1°

5° 3°

(17)

Transducers (sound source #1)

• Equalized, omnidirectional sound source:

o Dodechaedron for mid-high frequencies o One-way Subwoofer (<120 Hz)

Dodech. LookLine D200

60.0 70.0 80.0 90.0 100.0 110.0 120.0

25 31.5 40 50 63 80 100 125 160 200 250 315 400 500 630 800 1000 1250 1600 2000 2500 3150 4000 5000 6300 8000 10000

Frequency (Hz)

Sound Power Level (dB)

Unequalized Equalized

Lw,tot = 94.8 dB Lw,tot = 106.9 dB

(18)

Directivity of transducers

LookLine D-200 dodechaedron

- 40 - 35 - 30 - 25 - 20 - 15 - 10 - 5 0 0

30

60

90

120

150 180

210 240 270

300 330

1000 Hz

-40 -35 -30 -25 -20 -15 -10 -5 0 0

30

60

90

120

150 180

210 240 270

300 330

2000 Hz

- 40 - 35 - 30 - 25 - 20 - 15 - 10 - 5 0 0

30

60

90

120

150 180

210 240 270

300 330

250 Hz

- 40 - 35 - 30 - 25 - 20 - 15 - 10 - 5 0 0

30

60

90

120

150 210

240 270

300 330

4000 Hz

- 40 - 35 - 30 - 25 - 20 - 15 - 10 - 5 0 0

30

60

90

120

150 210

240 270

300 330

8000 Hz

- 40 - 35 - 30 - 25 - 20 - 15 - 10 - 5 0 0

30

60

90

120

150 210

240 270

300 330

16000 Hz

(19)

Directivity of transducers

LookLine D-300 dodechaedron

-40 -35 -30 -25 -20 -15 -10 -5 0

0

30

60

90

120

150 180

210 240 270

300 330

250 Hz

-40 -35 -30 -25 -20 -15 -10 -5 0

0

30

60

90

120

150 180

210 240 270

300 330

1000 Hz

-40 -35 -30 -25 -20 -15 -10 -5 0 0

30

60

90

120

150 180

210 240 270

300 330

2000 Hz

-40 -35 -30 -25 -20 -15 -10 -5 0

0

30

60

90

120

150 180

210 240 270

300 330

4000 Hz

-40 -35 -30 -25 -20 -15 -10 -5 0

0

30

60

90

120

150 180

210 240 270

300 330

8000 Hz

-40 -35 -30 -25 -20 -15 -10 -5 0

0

30

60

90

120

150 180

210 240 270

300 330

16000 Hz

The Acoustics of Ancient Theatres Conference

(20)

Directivity of transducers

Omnisonic 1000 dodechaedron

-40 -35 -30 -25 -20 -15 -10 -5 0

0

30

60

90

120

150 180

210 240 270

300 330

250 Hz

-40 -35 -30 -25 -20 -15 -10 -5 0

0

30

60

90

120

150 180

210 240 270

300 330

1000 Hz

-40 -35 -30 -25 -20 -15 -10 -5 0 0

30

60

90

120

150 180

210 240 270

300 330

2000 Hz

-40 -35 -30 -25 -20 -15 -10 -5 0

0

30

60

90

120

150 180

210 240 270

300 330

4000 Hz

-40 -35 -30 -25 -20 -15 -10 -5 0

0

30

60

90

120

150 180

210 240 270

300 330

8000 Hz

-40 -35 -30 -25 -20 -15 -10 -5 0

0

30

60

90

120

150 180

210 240 270

300 330

16000 Hz

(21)

Transducers (sound source #2)

• Genelec S30D reference studio monitor:

o

Three-ways, active multi-amped, AES/EBU

o

Frequency range 37 Hz – 44 kHz (+/- 3 dB)

1000 Hz

-40 -35 -30 -25 -20 -15 -10 -5 0 0

30

60

90

120

150 180

210 240 270

300 330

250 Hz

-40 -35 -30 -25 -20 -15 -10 -5 0 0

30

60

90

120

150 180

210 240 270

300 330

2000 Hz

-40 -35 -30 -25 -20 -15 -10 -5 0 0

30

60

90

120

150 180

210 240 270

300 330

4000 Hz

-40 -35 -30 -25 -20 -15 -10 -5 0 0

30

60

90

120

150 180

210 240 270

300 330

8000 Hz

-40 -35 -30 -25 -20 -15 -10 -5 0 0

30

60

90

120

150 180

210 240 270

300 330

16000 Hz

-40 -35 -30 -25 -20 -15 -10 -5 0 0

30

60

90

120

150 180

210 240 270

300 330

(22)

Transducers (microphones)

• 3 types of microphones:

o Binaural dummy head (Neumann KU-100) o 2 Cardioids in ORTF placement (Neumann K-

140)

o B-Format 4 channels (Soundfield ST-250)

Turntable

Binaural dummy head Cardioids (ORTF) Soundfield Microphone

(23)

Other hardware equipment

• Rotating Table:

o Outline ET-1

Computer and sound card :

– Signum Data Futureclient P-IV 1.8 GHz

– Aardvark Pro Q-10 (8 ch., 96 kHz, 24 bits)

The Acoustics of Ancient Theatres Conference

(24)

Measurement procedure

• A single measurement session play backs 36 times the test

signal, and simultaneusly record the 8 microphonic channels

(25)

Theatres measured

Reverberation Time T20

0 0.5 1 1.5 2 2.5 3 3.5 4 4.5 5

31.5 63 125 250 500 1000 2000 4000 8000 16000

Frequency (Hz)

T20 (s)

Uhara

Noh

Kirishima

Siracusa

Taormina

Audit. Parma

Roma-700

Roma-1200

Roma-2700

Bergamo Cathedral Valli-RE

SOH Concert Hall

SOH-Opera Theatre SOH-The Studio Regio Parma

(26)

Greek Theater in Siracusa

T 20 = 0 .6 5 s

(27)

Roman Theater in Taormina

T 20 = 1 .1 5 s

(28)

Current use of Ambisonics

• 1

st

order Ambisonics is still widely employed, as now it can be implemented employing very cheap equipment (Tetramic, Brahma)

• Pulsive sound sources are usually preferred for a number of reasons

• Portable, battery operated recorders make it very easy to collect a large number of impulse

responses

• A new digital method of processing the signals

provides much better polar response than those

available form the original Soundfield microphone

(29)

Current use of Ambisonics

• Balloons or Firecrackers as sound source

(30)

Firecracker Vs. Dodechaedron

• Comparison in Patras’ Odeion

Dodechaedron

Firecracker

(31)

Firecracker Vs. Dodechaedron

• Comparison in Patras’ Odeion

Dodechaedron Firecracker

The Acoustics of Ancient Theatres Conference

(32)

Other pulsive sources

• Balloons, starter pistol

(33)

Balloons

• Large ballons have more pronounced low frequencies

The Acoustics of Ancient Theatres Conference

(34)

Starter Pistol

(35)

The “clap machine”

• Good frequency response and repatibility

(36)

• Verification of the repeatibility

The “clap machine”

(37)

The “clap machine”

(38)

The “clap machine”

(39)

Current use of Ambisonics

• A portable digital recorder equipped with

tetrahedrical microphone probe: BRAHMA

(40)

Conversion from A-format to B-format

• A 4x4 filter matrix is employed in the X-volver

free plugin

(41)

ISO 3382 acoustical parameters

• Aurora plugin – processing the Odeion in Patra

(42)

ISO 3382 acoustical parameters

• Reverberation Time T30 – Odeion in Patras

(43)

ISO 3382 acoustical parameters

• Reverberation Time T30 – Audit. University of

Patras

(44)

Spatial Analysis

• The direction of arrival can be found as follows:

• The Sound Intensity vector components are computed

• I

x

=w·x I

y

=w·y I

z

=w·z

• Also the total energy density is computed

• De=sqrt(w·w+x·x+y·y+z·z)

• They are averaged over 1ms time slices

• The ratio between active intensity and energy density is finally computed

• I

mod

= sqrt(I

x

·I

x

+I

y

·I

y

+I

z

·I

z

) R=I

mod

/De

• And azimuth and elevation of reflections are found:

• Az = atan2(I

y

,I

x

) El = asin(I

z

/I

mod

)

(45)

Background image

• The Mercator projection is employed for creating

a rectangular image covering the whole surface

of the sphere

(46)

Image Composite Editor

• Creates a panoramic image ranging 360°horizontally

and up to 180°vertically

(47)

Reflection Mapping

• We can now plot a circle for every reflection, at the Azimuth and Elevation found, over a standard Cartesian framework

• The radius of the circle is made proportional to the Sound Intensity level in dB

• The transparency of the circle is made proportional to the ratio R

• When R is low, the intensity is not indicating anymore a direction of arrival which can be perceived by the listeners

• When R is large (close to 1), the sound is strongly polarized in one direction, which can be easily

perceived

(48)

Echo localization from B-format IR

• Visual Basic program for displaying reflections

Sound Intensity

Energy

Density

(49)

Echo localization from B-format IR

• Odeion in Patras

(50)

Echo localization from B-format IR

• Odeion in Patras

(51)

The Acoustics of Ancient Theatres Conference

Approach #2: a rotating shotgun microphone

2008 - two similar opera houses chosen for the measurements:

Teatro Sociale di Como

Teatro Comunale di

Modena

(52)

Measurements equipment:

- Omnidirectional source

- Edirol FA-101 sound card and a laptop for the recording of the sine-sweep test signal

- Sennheiser ME66 directive microphone mounted on a

Outline rotating table

(53)

The Acoustics of Ancient Theatres Conference

- Azimuth: 18 steps (20°)

- Elevation: 8 steps (22.5°)

- Impulse responses derived from

sweeps by using Adobe Audition 1.5

and Aurora plug-ins

(54)

Some results

Teatro Comunale di Modena Source in orchestral pit

Point A

125 Hz

1000 Hz

4000 Hz

24 ms (direct

sound) The direct sound is rich of low frequencies for the diffraction of the pit

The high frequencies arrive to

the performer 16 ms after the

(55)

The Acoustics of Ancient Theatres Conference

Teatro Sociale di Como

S1 R

Source S1: the first reflection arrives from the back wall of the theatre after 40 ms

S2

4000

Source S2: direct sound at high frequencies is weaker than the first

Hz

reflection coming after 56 ms from the proscenium arch

4000 Hz

(56)

Dynamic polar plot in vertical and horizontal plane.

Teatro Sociale di Como –

4000 Hz Reflection

from the

proscenium

arch

(57)

Approach #3: a spherical array

The Acoustics of Ancient Theatres Conference

How can we obtain lots of directive microphones with only one probe? Using an array of capsules!

2009: first prototype of a spherical array (32 capsules)

Expanded polyurethane (too much delicate for

handling!)

32 capsules for earing- aid

(poor quality)

(58)

The EIGENMIKE The EIGENMIKE TM TM

 Array with 32 ½” capsules of excellent quality, frequency response up to 20 kHz

 Preamplifiers and A/D converters inside the sphere, with ethernet interface

Cat5 cable

(59)

Traditional Spherical Harmonics approach

Spherical Harmonics (H.O.Ambisonics)

A fixed number of “intermediate” virtual microphones is computed (B-format), then the dynamically-positioned virtual microphones are obtained by linear combination of these intermediate signals. This limits both dynamic range and frequency range.

Virtual microphones

(60)

The signal processing The

idea

Synthesis of 32 directive virtual

microphones in the direction of the

capsules employing a set of digital filters

M = 32 signals coming from the capsules

V = 32 signals yielding the desired virtual microphones

Bank of MxV FIR filters

y

v

(t) = x

m

(t)* h

m.v

(t)

m=1

å

M

Output signal of V

mic. Input signal from the m-capsule

Matrix of

filters

(61)

Traditional design of the filters

The processing filters h

mv

are usually computed following one of several, complex mathematical theories, based on the solution of the wave equation (often under certain simplifications), and

assuming that the microphones are ideal and identical

In some implementations, the signal of each microphone is

processed through a digital filter for compensating its deviation, at the expense of heavier computational load

outputs of the microphone array are maximally close to the prescribed ideal responses

This method also inherently

corrects for transducer deviations and acoustical artefacts (shielding, diffractions, reflections, etc.)

No theory is assumed: the set of h

mv

filters is derived directly from a set of impulse response measurements, designed according to a

least-squares principle.

Novel approach

The Acoustics of Ancient Theatres Conference

(62)

Virtual microphones synthesized for this research:

4

th

ORDER

Matlab script

•Inputs:

 2048 samples of each IR

 The number of virtual microphones

 Directivity of each virtual microphone

 Azimuth and elevation of each virtual microphone

IRs Matrix inversion

Output: FIR filters matrix

✕ =

(63)

The Acoustics of Ancient Theatres Conference

The virtual microphones

The probe is not calibrated with an absolute level:

every measurement has its own level normalization and colour scale.

BUT

Growing the distance between source and receiver the reflections become more relevant in comparison with the direct sound.

1 3 2

24

24 virtual microphones for horizontal polar

1

2 32 3

32 virtual microphones

for 3D map

(64)

Explanation

Whilst Sherical Harmonics are the “spatial” equivalent of the Fourier analysis of a wavefront,

Our “virtual microphone” approach is the equivalent of representing a waveform with a sequence of pulses

(PCM, pulse code modulation)

1

2 32 3

32 virtual microphones

for 3D map

(65)

The Acoustics of Ancient Theatres Conference

Image coverage from the 32 virtual microphones

In reality, 32 “spatial samples” are not really a lot:

some interpolation is required for getting sensible colour maps

1 2

3

4 5

6

7

8

9

10

11 12

13

14

15

16

17 18

19 20

21 22

23

24

25 26

27 28

29

30

31

32 17

19 21

25

(66)

The post processing software

1

st

step

Xvolver is employed for generating the virtual microphones

MATLAB script

Polar plot of the sound levels in the horizontal plane

Mesh map of the levels on a 360°x180° picture of the room

Dynamic plots

2

nd

step

Matlab script for creating a video animation

(67)

The Acoustics of Ancient Theatres Conference

The new session of

measurements Two different kind of musical space:

Sala dei Concerti

(Casa della Musica - Parma) Teatro “La Scala”

(Milano)

(68)

Equipment:

•Eigenmike

®

probe as receiver

•Laptop as recorder

•“Lookline” Dodecahedron as omni-direcitonal source

•Sine sweep as test signal

(69)
(70)

Teatro “La Scala”: 4 kHz – root 2 – 8000 samples

(71)

The Acoustics of Ancient Theatres Conference

The direct sound

500 Hz

1000 Hz Radiation of the

wooden stage

The loudspeaker

was here

(72)

The source is close to the receiver

The direct sound masks

on the map the first

reflection on the floor

(73)

The Acoustics of Ancient Theatres Conference

The first visible reflection comes from the column

behind the source, followed by a reflection on the floor and by a reflection coming from the opposite direction of the first one.

The reflections

4 ms

57 ms

The sound bounces

between the columns of the proscenium arch…

… and then arrives the

ceiling reflection.

(74)

“Sala dei Concerti”: 4 kHz – root2 – 8000 samples

(75)

The Acoustics of Ancient Theatres Conference

The direct sound

500 Hz - the sound in this freq. band anticipates the direct sound.

Is the effect of the radiation of the wooden structure of the stage 500

Hz

4000

Hz

(76)

21 ms

Strong lateral reflection (90°)

coming from a plane even surface.

On the opposite side that reflection is not present because of an absorbent curtain.

After this reflection the sound appears quite diffuse in

the room apart from a little bounce between the lateral

(77)

97 ms

Strong reflection from the back of the room.

The effect is audible also from the stage and causes problems with high repeated notes to the

performers

The Acoustics of Ancient Theatres Conference

(78)

Conclusions

We presented a new approach to the impulse response measurements. It permits the dynamic view of the

impulse responses plotted on a panoramic picture (360°x180°) by using 32 high directive virtual

microphones.

Positive aspects

Easy visualization of undesired reflections

Easy way for locating their arrival direction

Easier way for correcting them

(79)

This is a first step in the research, a lot of work has to be done:

• Calibration of the probe

• Creation of a plug-in (VST or Audacity-based)

• IP-camera with parabolic mirror for taking the panoramic pictures

The Acoustics of Ancient Theatres Conference

Future Work

(80)

Hardware for 360° video

• A 2 Mp hires Logitech webcam is mounted under a parabolic mirror, inside a Perspex tube

• The video stream from the Logitech webcam is processed with a realtime video-

unwrapping software, written by Adriano Farina in “Processing”, a Java-based programming language and environment

• It is possible to record the

unwrapped video stream to a

standard MOV file

(81)

Video unwrapping

Unwrapped image

Original image

(82)

Thank you for the attention

angelo.farina@unipr.it

University of Parma

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