Approach to Sound System Design
• Sound: a little bit of Physics
• SPL and sound propagation in free field
• Room Acoustic: some useful definitions
• Intelligibility
• Sound System Design: some suggestions
• Q & A
What we call sound is simply the What we call sound is simply the sensation produced by the ear when sensation produced by the ear when
stimulated by these vibrations.
stimulated by these vibrations.
SOUND is produced by vibrating objects. These move air, “pushing” and “pulling” from its resting state
These small fluctuations in air pressure travel away from the source at relatively high speed, gradually dying off as their
energy is absorbed by the medium.
PROPERTIES OF SOUND
A sound wave is a series of pressure changes
moving through the air. Amplitude
(dB) is the difference between maximum and minimum
pressure: defines the loudness
Wavelength
(m) is the physical distance between two maxima( or minima): depends on the speed of sound in the medium and on the
frequency:
V = * f
[Velocity = Wavelength * Frequency]
Frequency
(Hz) is the rate at which the pressure changes occur:
defines the pitch and timbre of the sound
In other materials, the speed of sound can vary quite
substantially.
Sound Speed
(m/s) Refers to the speed of travel of the sound wave. This varies between mediums and is also dependant on temperature.
AUDIBLE RANGE
The ear can hear sounds ranging from 20Hz to 20kHz.
It is most sensitive to frequencies between 500Hz and 4000Hz,
which corresponds almost exactly to the speech band.
MEASURABLE CHARACTERISTICS
Just how can we measure a sound? Acoustic Power (Watts)
Measures energy output by a
source, that
sound's ability to do work
Pressure (Pa)
Measures fluctuations about the local atmospheric pressure.
Use of root-mean-square (rms) rather that peak-to-peak
measures.
Intensity (W/m²)
The amount of sound energy within a specific area normal to the direction of
propagation
rms i rms rms
rms
P P P
SPL P
0 1 2
0 2
1 20log log
10
Sound pressure level (SPL) or sound level Lp is a logarithmic measure of the rms pressure (force/area) of a particular sound relative to a reference sound source.
It is usually measured in decibel (dB(SPL), dBSPL, or dBSPL).
It can be useful to
express sound pressure in this way when dealing with hearing, as the
perceived loudness of a sound correlates roughly logarithmically to its
sound pressure
Sound Power refers to the absolute power of a sound source (in Watts) whereas Sound Power Level
refers to the magnitude of that power relative to a reference power (in dB).
0 1
log 10
a a
W
W
L W
The sound pressure ( dB) of a given speaker can be easily calculated knowing the sensivity and the driving power (W)
SPL= Sensivity + L
SPL= Sensivity + L
WWSound propagation in free field
0
log 1
20 )
( r
r r
SPL
2
0 1 2
0 2 0 1
1
10 log
4 /
4 log /
10
r
r r
W
r L
ir rW
Sound propagation in free field
Walking away from a sound source, the perceived level of the sound decrease
This is known as the standard inverse square law for point sources.
Practically results in 6 dB reduction in relative intensity per doubling of distance.
NOTE:
1 dB increase is barely audible
3 dB is a generally noticeable change 10 dB is considered as twice as loud
Mathematically looks like
New level= Old level + 20xlog(old distance)- 20xlog(new distance)
0 5 10 15 20 25 30 35 40 45 50 55 60 65
1 10 100 1000
r : distance from the source (m)
Attenuation of Acoustic Pressure dB L*=L+20logD - 20logD*
Sound:
Sound:
Wind &
Wind &
Temperature Temperature
Gradients Gradients
Sound and Barriers: a matter of wavelength Sound and Barriers: a matter of wavelength
Sound waves will propagate away from the source until they
encounter one of the room's boundaries where, in general, some of the energy will be absorbed, some transmitted and the rest reflected back into the room.
Room Acoustic
Striking Sound
Reflected
Sound Absorbed Sound
Transmitted Sound
Part of the sound emitted from the source will go directly to the listener, part will be absorbed, and reflected by walls.
S L
Direct Sound Early
Reflections
Reverberant Field
In the created field the sound does not have directivity and the inverse square low doesn’t hold anymore.
.
The indirect sound after several reflections from different surfaces becomes “ diffuse” creating a steady state field
This is called reverberation
dB
Time Background Noise Reverberant Field
LR
Early Reflections LER
Direct Sound LD
T0 T1 TN
When the sound source is turned off, direct sound will stop and only the reverberant field will remain
After some
seconds even the reverberant field decays.
The length of time taken for a sound to decay 60 dB after the source has ceased transmitting is defined as Reverberation time
Volume: defines if a sound reinforcement system is needed or not. Defines directly the reverberation time
Shape: flat, parallel walls, domes, defines echoes and reflections
These are fixed and can be hardly changed Primary: volume, shape, linear dimensions
Room Acoustic depends on:
Secondary: Walls, Ceiling, Materials, Furniture
Treatment can be suggested to improve the room Treatment can be suggested to improve the room
acoustic acoustic
T A
I a I
Different materials reflect sound in different way:
Carpet with foam base
Marble
The reverberation time affects most of the acoustic features of the room.
Reverberation time, RT60, depends on room dimensions and absorption of the walls
a S RT 0 . 161 V
60
where
RT is the reverberation time in seconds, V is the volume of the room in cubic meters,
is the average absorption coefficient of the room, and
S is the total surface area of the room in square meters
a
i n i
i i n i n
n
s a s S
a s a
s a a s
1 1 2
2
1 ..
In acoustic, rooms with smaller reverberation times are
appropriate for speech, whereas spaces designed for music require longer reverberation times.
More complex equations was developed to take care of different environment
) 1
ln(
161 .
0
60 S a
RT V
z y
x a
Z a
Y a
X S
RT 0.161V 2 2 2
60 2
In every room coexist a Direct Sound and a Reverberant Field
There is a point in which the Direct SPL and Reverberant SPL are equal. This point is at a distance , from the source, called CRITICAL DISTANCE
60
057 .
0 RT
DC QV Where Q is the directivity of the source
Every point farther than the Dc from the source will hear just the Reverberant field. The inverse square law is no more valid
Room Acoustic is as important as the sound system itself.
What is a “good sound?
Fidelity. Is given by the frequency response. It depends on each item of the audio chain
Loudness: must be sufficient to achieve the required effect. Is determined by the dynamic range of the sound system
Intelligibility: is linked by the signal/noise ratio and the direct-to-
reverberant sound ratio at listener’s ear.It
depends directly on room acoustic
ability to hear a sound
ability to detect the structure of a sound
This distinction is more important in speech than in music
Audibility Clarity
Speech
• Is made of consonant and vowels
• Vowels range from 250-500hz, carry power
• Consonants range from 1-4kHz, carry information
Lose consonants = Lose intelligibility
Intelligibility
Measure of the degree of understanding spoken language
Is not a physical quantity as Ampere, Volt, Watt
There are many index to express this degree, many way to measure, and predict it
Factors Affecting Intelligibility
In on-to-one conversation there aren’t any problems of intelligibility
Sound System Bandwidth and Frequency Response Signal-to-Noise Ratio
Room Reverberation Geometric Factors Distortions
Non Linear Factors
Bandwidth and Frequency Response
Sound system have to guarantee a response from 100 to 10000 Hz.
Limits are fixed by worse performance
Frequency contribution to Intelligibility
0 5 10 15 20 25 30 35
125 250 500 1 2 4 8
Fequecy (Hz)
Intelligibility (%)
Signal to Noise Ratio
SPL must be adequate and heard comfortably (normal conversation 70-90 dB)
Noise masks direct sound and lowers intelligibility Increasing S/N ratio increases intelligibility
Intelligibility becomes
independent from S/N for S/N>25 dB
SPL vs Intelligibility
0 20 40 60 80 100
10 35 60 85 110
SPL (dB)
Intellegibility (%)
S/N vs Intelligibility
0 20 40 60 80 100 120
-10 -5 0 5 10 15 20
Ratio S/N (dB)
Intelligibility (%)
Reverberation and Reflections
Long RT60’s decrease intelligibility
Late reflections (> 50 ms) smear and blur direct speech
Early reflections ( < 35-50 ms) are perceived as reinforce
Distortion
Clipping
Intermodulation Acoustic distortion
Are form of NOISE
Specification of various items that compose the sound system have to be carefully studied
Measure and Predicting Intelligibility
Design for speech intelligibility is as important as design for gain, SPL and coverage
While it is quite easy to calculate SPL and RT60 there aren’t models to calculate Intelligibility degree taking care of all parameters
There are more way and several index to express Intelligibility Degree
Subject Based ( AI, %ALCONS) Quantitative ( STI, RaSTI)
Predicting %AL
CONSALCONS is an index expressing Intelligibility
degree, in terms of lost consonants in the talker- listener path
The simplest Peutz formula take care of Directivity, RT60, Room Volume, Number of Speakers, Distance Loudspeaker-Listener
The modified Peutz formula includes also Direct SPL, Reverberant SPL, and Noise SPL
%AL
CONSINDEX
High Q’s and Large V’s improve %ALCONS
Long D’s, long RT60’s lowers %ALCONS
This formula fails when strong non-linear effect are present
Excell ent Good
Fair Bad
Unacce ptable
%ALCONS
0 5
10 15
20 30
VQ
N RT
AL
CONS200 D ( )
%
602 2
2STI and RaSTI
These methods are fully independent of human being and are fully quantitative
Take care of all factors affecting the intelligibility because measures the corruption of a speech based signal during the talker-to-listener path
Varies from 0 = no intelligibility
to 1= perfect intelligibility
STI and RaSTI main features:
Replace speech with a high frequency noise
(consonants-vowels) modulated in amplitude by a low frequency signal (phonems)
Knowing the m(f) means predict intelligibility
Al
consand RaSTI are linked
STI (RASTI) 0 – 0.3 0.3 - 0.45 0.45 – 0.60 0.60 – 0.75 0.75 - 1
Unacceptable Bad Fair Good Excellent
% AL cons 100 – 33% 33-15% 15-7% 7-3% 3-0%
Common Intelligibility Scale (CIS)
There is a common scale to simplify to define the limits There is a common scale to simplify to define the limits
of acceptable intelligibility of acceptable intelligibility
CIS
0 10 20 30 40 50 60 70 80 90 100
0 0.2 0.4 0.6 0.8 1
Common Intellegibility Scale
Existing Intelligibility Scale
STI*100 100-%Alcons
Standard CEI Standard CEI
EN60849 EN60849 states that states that
CIS> 0.7 CIS> 0.7
CIS=0.7 CIS=0.7
%AL%ALconscons=12=12 STI=0.5 STI=0.5
Speech Intelligibility Optimisation:
Practical Criteria
Sound quality and intelligibility are not the same thing
Aim the loudspeaker to the listener: keep as much sound as possible off the walls and the ceiling
Provide a direct line between loudspeaker and listener
Ensure adequate bandwidth
Avoid frequency response anomalies (corner bass increment)
Minimize D where possible
Ensure S/N ratio>10dB
Avoid delays> 50ms ( inter speaker spacing< 15m)
Use high Q in reverberant environment
Minimize SPL variations
Improve RT and acoustic environment
A sound system is basically composed of
1) Electro-Acoustic components ( speakers, microphones detectors)
2) Electronic items (mixer, amplifier, digital processors, music/message sources)
3) Environment ( Room Acoustic, RT60)
Any result is a mesh of these components, and the lower
quality component will lower the performance of all the others together
A Sound Reinforcement system is a system for accurately amplifying, reproducing, and sometimes recording audio, so that persons not near the original source may experience the sound as if they were.
PA system, controls to mix the signals coming from the various microphones or other input sources (such as Tuner, CD, MP3 and so on).
How to approach a study of a sound system
1) Establish the required system functions on the basis of the user’s needs.
2) Analyse the characteristics of the environment
3) Choose the loudspeakers on the basis of the nature and
dimensions of the space, the type of message to be transmitted (speech/music), and the noise level of the
environment.
4) Choose amplifiers that are suitable for driving the speakers selected and with a sufficient number of inputs for all the sounds sources.
5) Define the sound sources (microphones, tuners, cassette, players, etc.).
6) Evaluate the connection system for the speakers and establish cable sections.
It is advisable to begin your study of a sound system with the loudspeakers, after which the amplifier power and model can be defined, and finally the sound sources and appropriate connection system can be selected.Specifically, you
need to
The The Sound Sound System System Design Design flow chart flow chart
Speaker Placement
There are essentially two types of speaker system;
A centrally located system
A distributed system/multi point diffusion
Centrally Located Centrally Located
System System
Minimize the Minimize the
Reverberant field but Reverberant field but
can result in long can result in long speaker/listener speaker/listener
distances distances
Need for Loudness Need for Loudness
Calculation Calculation
Need for Coverage Need for Coverage
Calculation Calculation
9 x H1315 9 x H1315
Central
Central
Cluster
Cluster
Distributed Distributed
system
system
Increase the Reverberant Increase the Reverberant field, lower thefield, lower the
speaker/listener distance speaker/listener distance
Small-medium size Small-medium size
spaces spaces
MQ60H: 180 MQ60H: 18000 coverage, 97dB coverage, 97dB
3m away 3m away
DM61: 120 DM61: 12000 coverage, 96dB coverage, 96dB
3m away IP55 3m away IP55
Medium-Large size Medium-Large size
spaces spaces
Speaker positioning in corridors Speaker positioning in corridors
MQ30P: 92dB after MQ30P: 92dB after
10 m10 m
h
r l
Square compact
S
Hexagonal compact
S
Square Edge-to-Edge S
Hexagonal Edge-to-Edge S
2 r S
3 r S
r S 2
r S 2 tan 2
)
(
l h r
Several RAIN DIFFUSION Several RAIN DIFFUSION
coverage coverage
• A rule of thumb for distributed system is calculate the ratio
Coverage Spea
TotalArea
N ker
1m 2m 4m 8m 16m 1m 2m 4m 8m 16m
90dB90dB 84dB84dB 78dB78dB 72dB72dB 66dB66dB
1m 2m 4m 8m 16m 1m 2m 4m 8m 16m
96dB96dB 90dB90dB 84dB84dB 78dB78dB 72dB72dB
1m 2m 4m 8m 16m 1m 2m 4m 8m 16m
93dB93dB 87dB87dB 81dB81dB 75dB75dB 69dB69dB
1W 1W
4 4 W W 2W 2W
SPL 1W/1m
SPL 1W/1m SPL(r) Sens 10log P 20logr
Line Loss and Wire Section
The load is considered to be concentrated at the end of
the line. If the speakers are distributed along
the line, the section can be almost halved.
Thank you for your kind attention!
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