Process and Product Innovation: a Differential Game Approach to Product Life Cycle
Arus MR Tech. A case of product innovation
Applicazione del paradigma dello smart working al settore bancario : un modello contingente
Global Tools 1973-1975
Scienza, tecnica e alienazione del mondo nel pensiero politico di Hannah Arendt
Le nuove tendenze di consumo al confine tra materiale e digitale
KARŠTAI IR ŠALTAI RŪKYTŲ DEŠRŲ GAMYBOS TECHNOLOGIJŲ ANALIZö IR JŲ KOKYBĘ LEMIANTYS VEIKSNIAI
Auxetic structures : towards bending-active architectural applications
Crafting the next generation of web-based learning tools for manuscript artefacts in the time of the Covid-19 pandemic. A focus on science, technology, and engineering codices, world maps, and archival documents in exhibition settings
Beyond the future of technology: the idea of utopia and its relationship with the advanced architectural form
The Intersection of Art and Technology
Italian technology platform on food for life the vision for 2020 and beyond (A research agenda)
Didattiche per l'università
Tecnologia del recupero dell’architettura tradizionale: gestire la coesistenza tra conservazione e innovazione
Clinical application and technical standardization of indocyanine green (ICG) fluorescence imaging in pediatric minimally invasive surgery
The digital Child between Disneyization, Technology and the Quest for a Critical Pedagogy of Childhood
Ingegneria tessutale e riparazione delle ferite
Multi-actor, multi-criteria analysis to adopt sustainable precision agriculture
Luxury customer experience and engagement. What is the impact of in-store technology?
C2C : l'ecomuseo diventa sostenibile. Un progetto di sviluppo per l'AltoMilanese
The Envision of Infrastructure Project Design
Lo scontro tragico tra natura e tecnologia ne La Principessa Mononoke
Fashion Wearable Between Science and Design, From the Product to an Overall User Experience
Technology and sport for health promotion: A bibliometric analysis