IACMA – International Advanced Course on Musical Acoustics Bologna, Italy, July 18-22, 2005
ROOM ACOUSTICS MEASUREMENTS AND AURALIZATION
Lamberto Tronchin
(1), Angelo Farina
(2)(1) DIENCA - CIARM, University of Bologna Viale Risorgimento, 2 - 40136 Bologna, Italy
Email: lamberto.tronchin@unibo.it URL: www.ciarm.ing.unibo.it
(2) Industrial Engineering Dept., University of Parma Via delle Scienze 181/A, 43100 Parma, Italy
Email: angelo.farina@unipr.it URL: www.angelofarina.it
Abstract
This document is divided in two parts: objective assessment of the acoustical quality of a room based on measurements, and perceptual assessment of the musical listening experience in a room based on the auralization technique.
The basic quantity measured inside a room is its Impulse Response. Therefore, the concept of Impulse Response is explained, and its limits clearly stated. Then it is shown what are the best techniques for measuring Impulse Responses in typical rooms employed for musical performances, and how the concept of Impulse Response can also be applied for evaluating recording and reproduction rooms and equipment employed for the electro acoustical delivery of live or recorded music. Similarly, the electro acoustical devices employed in room acoustic measurements (sound sources, microphones, digital playback/recording equipment, software) are surveyed.
Finally, the usage of measured (or computer-simulated) impulse responses for performing
listening test through the auralization technique is presented, in its various technical
embodiments. The realization of a virtual listening room is presented, and the pros and cons
of each recording/reproduction approach are comparatively evaluated.
1 INTRODUCTION TO DIGITAL SOUND PROCESSING
Both when employing advanced measurement techniques or performing listening tests employing modern digital recording/reproduction equipment it is important to have a solid and simple grasp of the basic technology which makes it possible to process digitally the sound signal.
Although this knowledge is nowadays widespread, and people is used to digital sound and music since the childhood, thanks to technologies such as CD players, GSM cellular phones and MP3 music players, it is advisable to present here a very quick and basic explanation of the processing.
This chapter has also the goal to explain the internal working of some devices which will be later employed during measurements and auralization, such as microphones, analog-to-digital converters, etc. The digital signal processing section contain very basic, but up-to-date information about manipulation of digital audio on modern platforms.
1.1 Nature of the sound field
The sound is a complex thermofluidodynamic phenomenon occurring in fluids and solids, which involves motion of the “particles” around their steady position (and hence the concept of “particle velocity”) and fluctuation of the density and pressure of the medium (and hence the concept of “acoustical pressure”, which is the difference between the absolute pressure and the long-term average pressure of the unperturbed medium).
Usually the human body is submerged in air, and the sound is perceived by the human being as an air-transmitted stimulus. Various parts of the human body are sensitive to the acoustic field, (ears, skin, chest, stomach, etc.), and the human sensory system can detect both the particle velocity and the acoustical pressure. It must be noted that the acoustical pressure is a scalar quantity, and does not involve any directional information, whilst the particle velocity is a vector, and carries the information of the direction of propagation of the sound.
Although in very simple cases there exist analytical formulas relating particle velocity and acoustical pressure, in most real-world cases none of such simple relationships hold. Most acoustics textbooks only explore satisfactorily these very simple cases, and leave the impression that complex, real-world cases can be explained as superposition of these basic cases. Although this is in general true for the acoustical pressure field, this is not the case for the particle velocity field, and, more importantly, for the relationship between acoustical pressure and particle velocity.
This relationship can be expressed in two ways:
o The product between acoustical pressure p and particle velocity v is the Sound Intensity i:
p v
i (1)
o The ratio between acoustical pressure p and particle velocity v is the impedance z:
p / v
z (2)
Abandoning the usual limitations encountered in Acoustics textbooks (steady- state periodic signals, etc.), both the instantaneous intensity signal i() and the impedance ratio z() are variables, and only in very particular cases these quantities have constant values and simple mathematical expressions. On most textbooks, the time average of the instantaneous intensity, named I, is considered constant, and similarly also the average value of the impedance ratio, named Z, is considered constant. For proper handling of real-world cases, none of the above assumptions will be required here. Instead, we can consider that, in general, acoustical pressure and particle velocity signals are completely unrelated, independent physical quantities, and that faithful recording and reproduction require capturing and recreating independently both of them.
1.2 From signals to numbers
The conversion form the physical quantities known as sound pressure and particle velocity to a completely-numerical description of them is obtained by a chain of subsequent devices.
1.2.1 Microphones
The first stage is the existence of physical “transducers”: a microphone is a transducer transforming the acoustical quantity in electrical signals. As we already noted, in air the physical quantities are generally two (sound pressure and particle velocity), whilst the electrical signals can be voltage (Volts), current (Amperes) or charge (Coulombs).
Regarding the first fact, we have basically “pressure microphones”, which do
transduce the acoustical pressure in a corresponding proportional electrical quantity,
and “velocity microphones”, which similarly transduce the “particle velocity” (or,
more precisely, the Cartesian component of the particle velocity along a well-defined
axis) into a corresponding proportional electrical signal. Some microphones,
however, are “hybrid”, as they react both to acoustical pressure and to particle
velocity, with a various “mix” of sensitivity to these physical quantities. This
translates usually in a different directivity pattern of the mike, as shown in the
following table:
Name Directivity Sound Pressure Sensitivity
Particle Velocity Sensitivity
Omnidirectional 100 % 0 %
Subcardioid 75 % 25 %
Cardioid 50 % 50 %
Hypercardioid 25 % 75 %
Figure-of-Eight 0 % 100 %
Some microphones are actually built employing a dual-diaphragm assembly:
this makes it possible to vary the “mix” of pressure and velocity sensitivity acting on an electrical control device, usually a knob or a rotary dial, which enables the user to vary the directivity pattern of the microphone. The following figure shows one of these variable-directivity microphones, manufactured by Neumann, whilst similar devices are built also from competitors such as Schoeps, Sennheiser, etc.
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