Chapter 14
Soccer fields – British English: Football pitches
Although playing fields can vary in size, from 90 to 120 meters long, and from 45 to 90 meters wide, all soccer fields have the same basic characteristics.
Soccer fields are rectangular in shape. There are two goal boxes. Each of these is 7,32 m in lenght and 2,44 m high.
The fields also have particolar lines drawn on them:
• A line that divides the field exactly in half. This line is called the halfway line. In the center of this dividing line there is a circle that has a radius of 9,15 meters.
• A rectangle, which is 5,5 meters wide and 18,32 meters in length, is called the goal area.
• Another rectangle around the above one, which is 16,5 meters wide and 33 meters high. This second rectangle is called penalty area.
• A spot which is 11 meters from the goal posts called the penalty kick mark (or penalty spot).
• An arc which is above the penalty area, called the penalty area arc.
Soccer
TARGETS
Get to know
brief history of Soccer Laws of the Game referee’s calls main formations notes on 5-a-side Soccer Get to know how to do
technical basics
team basics
General Rules of the game The teams
Teams have a total of 18 players: 11 are on the field playing, while the other 7 sit on the bench; up to 3 of these other players can be called in to substiute any of the original 11; once out, a player can not play again during the same match.
The aim of the game is get the ball to go into the opposing team’s goal without using arms or hands.
How long matches last
Matches are played in 2 halves, each of which lasts 45 minutes.
There is a 15 break between halves. The game is called
“continuous” because the clock is not stopped during interruptions in matches. However, the referee can decide to prolong the game to make up for lost minutes during the match, once the original 90 minutes have passed.
The soccer field (British English: Football pitches)
Sideline
5,5 m 16,5 m 9,15 m 11 m
Origins of Soccer
Penalty area
Penalty kick mark
Goal: height 2,44 m, width 7,32 m
Goal area
90-120 m
2 m
45-90 m
18,30 m middle line
Endline
NEWS
Game infringements
Players can not:
push, hit or try to hit, trip, charge recklessly, spit on, tackle from behind, or hold back any player from the opponent team.
If players do any of the above things, the referee blows his whistle and assigns a direct free kick .
During a match, players can not:
play recklessly;
block
play ball while the ball is offside (out of play).
If players do any of the above things, the referee blows his whistle and assigns an indirect free kick . This kind of sanction is easily recognized because the referee raises one arm and the ball can be kicked into the goal only after another play has touched it.
Direct free kick A player can shoot the ball directly into the goal.
Block
Keep a rival player from running towards the ball.
Indirect free kick The ball must be touched by two different players.
Direct free kick Offside
Indirect free kick
Goalee (or goalkeeper) infringements are also sanctioned with indirect free kicks. Main goalee infringements are:
using hands outside the goal area;
touching the ball with hands after it has been passed by a teammate;
while in possession of the ball, holding it for more than 4 seconds, or throwing it in after taking more than 4 steps.
Refereeing
Matches are directed by one referee. The referee is helped by 2 assistent referees (previously: linesmen) who must tell the referee:
• when the ball goes off the field and whose turn it is to play;
• when the ball is offside ;
• when a player is going to be substituted by another teammate;
• any fouls not noticed by the referee.
During official matches another referee’s helper, known as the
“fourth man”, decides how much time there is to recuperate at the end of the match, and tells the referee before the end of the official 90 minutes.
Like all other sports, players need to understand what the referee wants to tell them, so special signs are used by all referees.
Besides the gestures referees use to assign free kicks, they can also show a player a yellow card or a red card , when a player repeatedly behaves in an unsporty or dangerous way .
Basic techniques
Trapping (blocking or stopping)
Trapping is a technical move that permits a player to get the ball using any part of the body (except hands or arms), stop the ball in its tracks, and keep it under his control for the next move in the match.
To perform a trapping move, I must:
• choose which part of the body I’ll use to stop the ball (foot, thigh, chest, head);
• observe in which direction the ball is moving to find the correct distance from the ball;
• keep my balance, while relaxing the part of the body that will touch the ball.
Offside
A player is in the other team’s part of the field, and there are less than 2 defensemen, including the goalee, between him and the goal, and this happens when one of his teammates passes in front of him, and at the same time the player is in front of the ball.
Yellow card Warning.
Red card Send off (removal from the match).
Abc’s of the Referee Andrea Pirlo
Refereeing
Passing and kicking
A pass allows players to comunicate through the soccer ball, while a shoot is the end of an attack.
To properly pass and shoot a ball, I must:
• have a mental picture of where I’ll come into contact with the ball;
• find a balanced position which is also the right distance from the ball;
• raise the leg I’m going to kick with and hit the ball; when I hit the ball my calf must be kept rather firm.
The ways to hit the ball are:
• with the inside of the foot, for passes when the ball is directly on the ground, and for precise shoots;
• with the outer part of the foot, for short passes on the side;
The most common ways of trapping a ball are 5:
• using the sole of a foot, to trap the ball when it is rolling on the round or curved;
• with the top of the foot, to trap the ball coming from above;
• with the internal or external part of the foot when the ball is rolling on the ground, isn’t very high or is bouncing;
• with the abdomen, especially when the ball has bounced;
• with the chest, for a curved ball on the ground or in the air.
Trapping
(blocking or stopping)
• with the inner instep , for passes that are long, on the ground, curved, or shoots into the goal;
• with the instep, for precise shoots into the goal;
• with the outer instep, for precise shoots and effective passes;
• with the head, for brief shoots and passes;
• with the point of the foot, for shoots into the goal; although quite powerful, it is not easy to do.
Controlling the ball and dribbling
This actions allows to move the ball varying direction and speed while controlling it; when this is done to pass an opponent, it’s called “dribbling”.
While controlling the ball:
• one pushes the ball with soft, light movements, keeping the shin relaxed; the ball must be kept near the kicking foot;
• one runs at a speed where he can control the ball;
• one looks ahead of himself and not at the ball, except for brief glances to check it, or when a player is first learning how to play.
The ball can be moved with the instep, inner or outer foot.
Save (or block)
It’s what the goalee does to keep the rival team from scoring a goal.
Depending on the force and direction of the ball, the save can be done by:
• blocking the ball with the chest;
• saved with hands, above the head, or diving on the ground;
• pushed back using fists, with one or both hands, or with the feet.
Instep
The raised part of the middle of the foot.
Passing
Kicking
Controlling the ball Dribbling
Save (or block)
A
A1 B
Team basics Attacks
Triangle. A player passes the ball to a teammate, runs ahead to pass a rival player, and gets the ball back again (see figure
“the triangle”).
Change position and stay on the sidelines
• A player who has the ball at his side passes it to a teammate and runs along the sidelines.
• The teammate who received the pass passes the ball to a third teammate and goes to take his place.
• The last player who now has the ball passes it back to the first player and runs ahead to help as needed (see figure position change).
A
B
A1
C
B1
C1