4
Ballistic Protection*
Graham Cooper and Philip Gotts
67
Introduction
Personal armor is the term used to describe items that are worn or carried to provide an individual with protection from energy. In the military and law-enforcement environment, this energy is principally in the form of impact by nonpenetrating projectiles or blows, blast waves from explosions, and penetrating missiles.
Energy is the capacity to perform work. The work done on the body may produce contusion and laceration of tissues and fracture of bones. Penetrat- ing missiles deliver energy internally during their passage through tissues.
Blast waves and nonpenetrating impacts interact with the body wall, and the motion of the body wall resulting from the application of energy couples the external energy into the viscera, where it will do work. Energy may be trans- ferred internally from the motion of the body wall by stress (pressure) waves and shear (the disparate motion of components of tissues and of organs).
Additionally, personal armor is available to offer protection from burns and the acceleration of the body surface resulting from the impact of the moving body against a rigid, unyielding surface—“bump” protection. Many types of personal armor combine protection from penetrating and non- penetrating impacts. For example, military helmets are designed to stop penetrating missiles such as bullets or fragments and offer protection against “bump” impacts arising from falls, missiles such as bricks, or obsta- cles at head height.
This chapter will address principally the retardation of penetrating pro- jectiles. Penetrating projectiles encompass bullets and fragments arising from the detonation of munitions such as artillery shells, mortars, and grenades. Knives also may be considered a penetration threat, particularly to law-enforcement officers. Personal armor takes a number of forms that are designed to defeat different ballistic threats:
* © British Crown copyright 2003/DSTL—published with the permission of the
Controller of Her Majesty’s Stationary Office.
– Ballistic helmets provide protection from antipersonnel fragments or from low-energy bullets (fired from revolvers and pistols, for example).
In general, ballistic helmets will not stop high-energy bullets from rifles.
– Body armor provides protection from fragments, low- and high-energy bullets, or even slash and stab from knives. The most extensive personal armor systems are Explosive Ordnance Disposal (EOD) suits, popularly known as bomb-disposal suits.
– Hand-held armor consists of ballistic shields, which are designed princi- pally to defeat low-energy bullets.
Apart from EOD suits, there are no modern equivalents to the suit of armor of the Middle Ages. Protection over the whole body against modern ballistic threats would be too heavy for the dismounted soldier or police officer. Therefore modern personal armor covers only the most vulnerable parts of the body—the head and the torso. The helmet covers some pro- portion of the head, principally the brain (although not completely
1). The face may be protected with a visor, or the eyes alone may be protected by goggles or other type of eyepiece. Most transparent armor components are not usually of a very high ballistic performance. The only exception is the visor used in conjunction with an EOD suit that is a complex, heavy, multilayered item designed to stop high-energy fragments from detonations at very close range.
General Principles of Protection
Mechanics
The technical approaches for stopping penetrating missiles and mitigating nonpenetrating impacts are different. The underlying principles of mini- mizing the effects of energy transfer from a projectile are:
– absorbing energy in armors by making it do work on materials before it gains access to the body—breaking materials, stretching them, or com- pressing them all use energy, or extend the time over which it is applied to the body;
– redistributing the energy so that other materials or the body wall are more able (due to the reduction in pressure—force per unit area) to with- stand the total energy.
The helmet will serve to demonstrate the principles. In simple terms, a
helmet comprises a hard shell backed with a foamed material (for example,
a polymer or, historically, rubber). The helmet will stop a penetrating missile
such as an antipersonnel fragment by enabling the fragment to stretch
armor fibers in the shell, cutting/breaking some of them, and compressing
layers of fibers ahead of it. The foam backing plays little part.
For a nonpenetrating missile such as a brick or for the bump of a fall, the hard shell redistributes the energy over a larger area of the shell, resulting in a small deformation, which is absorbed more slowly and further redis- tributed by the foamed liner.
The technical approaches are different, but the common themes are:
– absorb energy – redistribute it
– extend the duration of its application.
Coverage
Body armor can be heavy and constrain movement. It is essential that the optimal balance between protection and mobility is maintained. In practice, this dictates that armor must be relevant to the principal ballistic threat and be applied to the most vulnerable areas of the body. Vulnerable in this context may with be with respect to maintaining operational effectiveness or saving life (or both). For example, the chest plainly is vulnerable to pen- etrating missiles. For soldiers and law-enforcement officers in static loca- tions where it is essential that they are able to return fire, it is essential that the chest has optimal coverage. For a high-energy bullet, this would require a large, heavy ceramic plate. A mobile infantry soldier as part of a mobile platoon cannot carry such a plate and maintain agility and mobil- ity; thus, the armor should be designed to save life, taking account of the medical facilities available. Thus, in the context of Northern Ireland, sol- diers were issued with small, lightweight plates that covered only the heart and great vessels. Penetrating wounds to the lungs alone have a low mor- tality with immediate medical care and so the inefficient coverage over the lungs was unlikely to lead to high mortality, but significantly improved the mobility of troops by limiting the bulk and mass of ceramic plates. Thus, body coverage is an issue dictated by clinical issues, in addition to the ergonomic aspects.
Knowledge of the clinical consequences and risk to life from low- and high-energy penetrating projectiles is necessary to optimize the location of armor. Table 4-1 shows the distribution of wounds in those Killed in Action (KIA), Died of Wounds (DOW), and Wounded for Korea and Vietnam.
Also shown in this Table are the presented areas for four regions of the body of a man in a combat posture. It is evident (unsurprisingly) that pro- jectile impacts to the head and thorax are very frequent in the KIA and DOW, and are out of proportion to their presented areas. The key points emerging from these data from Korea and Vietnam are:
– the limbs make up 61% of the presented area, but limb wounds
accounted for about 66 and 69% of wounded battle casualties, albeit it
with a low fatality rate (around 10% of those KIA);
– the head and neck combined are about 12% of the presented area and accounted for 18 and 34% of wounded casualties, but for about 42 and 48% of deaths;
– the abdomen and thorax account for 27% of presented area, and for 37 and 51% of battlefield deaths (KIA).
It is also important to recognize that the term “head” encompasses sensory structures, the brain, and other soft/bony tissues, each of which have different vulnerabilities. For example, the eyes make up only 0.27% of the frontal presented area, but are injured in up to 10% of combat casualties.
Wounding Missile
The principal threats to law-enforcement officers are knives and low- and high-energy bullets. Military personnel are subjected to a broader range of missiles (in terms of mass, numbers, velocity, direction of attack, and inten- sity of fire), and the armor systems employed need to reflect this divergence.
It also must be recognized that the balance of bullets and fragments in various military conflicts is different. Table 4-2 shows that in general war against other armies (e.g., World War I and World War II), fragments are the principal wounding agent, but in urban or jungle operations against irregular militia or terrorists, bullets predominate.Thus, the preferred armor for these different scenarios may be confined to flexible materials such as aramids for antipersonnel fragments, but with a threat from high-energy bullets, more substantial armors such as ceramic plates are required to counteract the threat. The heads of troops particularly are vulnerable to air-burst munitions and aimed fire of fragmentation weapons at their covert positions; thus, helmets are essential to optimize protection. Law- enforcement officers on general patrol duties are not subjected to these
Table 4-1. Percentage distribution of wounds by anatomical areas in Korea and Vietnam conflicts
Head Neck Thorax Abdomen Extremities
Presented area 12 16 11 61
Korea
KIA 38 10 23 17 11
DOW 25 7 20 30 15
Wounded who lived 7 11 8 7 66
Vietnam
KIA 34 8 41 10 7
DOW 46 46 23 21 9
Wounded who lived 17 17 9 6 69
KIA = Killed in Action; DOW = Died of Wounds.
Source: From Carey, 1988.
2threats; ballistic helmets normally are not issued and the personal armor should address knife and low-energy bullet attack to the torso.
Threats and Testing
When designing or assessing personal armor, it is usual to divide the bal- listic threats into three main categories: fragments, low-energy bullets, and high-energy bullets.
†Armors to defeat either low- or high-energy bullets usually are specified to defeat a specific bullet at a specific velocity, often its velocity at the muzzle of the weapon. The wearer would like to be assured that the armor will stop a specific bullet. The test employed is referred to as a Complete Protection Test. This is a pass/fail test and therefore sets a threshold that must be exceeded for the armor to pass quality-control tests. It does not provide any information about how far above the stated threshold the effec- tive performance of the armor is.
Fragments have high velocity close to the detonation and generally low mass; consequently, their available energy usually is low. Their velocity declines rapidly as range extends. For flexible lightweight armor, it gener- ally is not possible to protect against specific fragmenting munitions at close range. There is a much greater spread of mass, velocity, and shape of fragments from both individual munitions and between different types of munitions. Therefore, a Complete Protection Test is not employed.
Fragmentation protective armor is specified using a criterion known as the V
50. The V
50is defined as the velocity at which 50% of the projectiles are stopped by the armor and 50% go through. This is a statistical measure and a scientific method that allows the armor designer to rank armor materials
Table 4-2. Distribution of wounding agents in casualties for wars and campaigns this century (%)
Bullets Fragments Other
World War I 39 61 —
World War II 10 85 5
Korea 7 92 1
Vietnam 52 44 4
Borneo 90 9 1
Northern Ireland 55 22 20
Falkland Islands 32 56 12
†